After upgrading to V6.0 and above, Build Monitor bars cant be clicked during the build progress
Posted by Yoni Davidson on 02 April 2015 01:59 PM

From V6.0 IncrediBuild has a new acceleration feature (Predicted Execution) which can provide up to additional 20% build time acceleration with C++ builds.

The acceleration logic that is used in this feature is an out-of-order execution which can build certain parts of dependent projects in parallel.

This means that some tasks run BEFORE their supposed appearance in the output order, hence if one of such bars is attempted to be clicked there will be no relevant output to jump to. This changes over the build time and as soon the output reaches the point containing that task – the bar can be successfully clicked.
Naturally, when the build is completed – all the output is written down and there is no speculatively executing tasks, so ANY bar can be clicked and redirected just as you describe.

Disabling this acceleration feature will allow clicking on any bar during the build time as was before V6.0:
On the Initiator machine, open Agent Setting -> Visual Studio Builds -> Advanced. Under “Predictive Execution” section, uncheck the “Enhance throughput using out-of-order tasks spawning”


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